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Stargate Books

There are a number of Stargate books available,

Starting with STARGATE SG-1, the following books are available...

 

STARGATE SG-1: OCEANS OF DUST

 

 

STARGATE SG-1: TRANSITIONS

Recently promoted to the rank of General, Jack O'Neill is just getting used to his new position at the SGC when disaster strikes. Cassandra Fraiser, the adopted daughter of the late Doctor Janet Fraiser, has been kidnapped by forces unknown. Meanwhile, Daniel Jackson receives a demand - translate a mysterious document, or Cassie will be killed. Determined not to give into the kidnappers, Colonel Samantha Carter gathers her old team together for one last mission - save Cassandra.

STARGATE SG-1: FOUR DRAGONS

Shortly after Daniel Jackson returns from his time among the ascended Ancients, he volunteers to join an archaeological survey of Chinese ruins on P3Y-702. But after accidentally activating a Goa'uld transport ring, Daniel finds himself the prisoner of the Goa'uld Lord Yu. Blaming himself for Daniel's capture, Jack O'Neill vows to go to any lengths to get him back - even if it means taking matters into his own hands.

STARGATE SG-1: SUNRISE

Shortly after the events of the season 4 episode, "Beneath the Surface", SG-1 find themselves on a bleak and lifeless world. There they discover long-dead bodies frozen in the snow, and a clue to a device that promises protection from the Goa'uld forever. Following the trail they go in search of the Shield of the Gods, but all is not as it seems and soon SG-1 find themselves entangled with a people facing annihilation on a drowning world.

STARGATE SG-1: POWER BEHIND THE THRONE

SG-1 are asked by the Tok'ra to rescue a creature known as Mujina. The last of its species, Mujina is devoid of face or form and draws its substance from the needs of those around it. The creature is an archetype - a hero for all, a villain for all, depending upon whose influence it falls under. And the Goa'uld Apophis, understanding the potential for havoc Mujina offers, has set his heart on possessing the creature.

STARGATE SG-1: HYDRA

Colonel Jack O'Neill and the Stargate SG-1 team undertake a new mission that prompts a journey to myriad worlds in their efforts to safeguard humanity from hostile alien forces.

STARGATE SG-1: VALHALLA

SG-1 become enmeshed in a fierce battle straight out of Nordic mythology. Although unwilling participants, SG-1 soon find themselves fighting with the Vanir against their ancient foe - the giants of Jotunheim - and feasting with them into the night. But when dawn arrives, the team find themselves in a very different world. Although still at war, the Vanir and Jotunheim have advanced a millennia and now fight with the weapons of the 18th century...

STARGATE SG-1: DO NO HARM

Stargate Command is in crisis - too many teams wounded, too many dead. Tensions are running high and, with the pressure to deliver tangible results never greater, General Hammond is forced to call in the Pentagon strike team to plug the holes. But help has its price. When the team's leader, Colonel Dave Dixon, arrives at Stargate Command, he brings with him loyalties that tangle dangerously with a past Colonel Jack O'Neill would prefer to forget.

STARGATE SG-1: THE BARQUE OF HEAVEN

Through the underworld, millennia ago, at the height of his power, the System Lord Ra decreed that any Goa'uld wishing to serve him must endure a great trial. Victory meant power and prestige, defeat brought banishment and death. On a routine expedition to an abandoned Goa'uld world, SG-1 inadvertently initiates Ra's ancient trial -- and once begun, the trial cannot be halted. Relying on Dr. Daniel Jackson's vast wealth of knowledge, Colonel O'Neill must lead his team from planet to planet, completing each task in the allotted time. There is no rest, no respite. To stop means being trapped forever in the farthest reaches of the galaxy, and to fail means death.

STARGATE SG-1: RELATIVITY

Future imperfect...When SG-1 encounter the Pack - a nomadic space-faring people who have fled Goa'uld domination for generations - it seems as though a trade of technologies will benefit both sides. But someone is determined to derail the deal. With the SGC under attack, and Vice President Kinsey breathing down their necks, it's up to Colonel Jack O'Neill and his team to uncover the saboteur and save the fledgling alliance. But unbeknownst to SG-1 there are far greater forces at work - a calculating revenge that spans decades, and a desperate gambit to prevent a cataclysm of epic proportions.

STARGATE SG-1: THE FIRST AMENDMENT

From the very beginning, the success of the Stargate project hinged on one vital factor - absolute secrecy. The world remains ignorant of the Goa'uld and the war being waged in space, and that's just the way the Stargate command wants it. But their secret may not stay that way for long.

STARGATE SG-1: ROSWELL

When a Stargate malfunction throws Colonel Cameron Mitchell, Dr Daniel Jackson, and Colonel Sam Carter back in time, they only have minutes to live. But their rescue, by an unlikely duo - General Jack O'Neill and Vala Mal Doran - is only the beginning of their problems.

STARGATE SG-1: SURVIVAL OF THE FITTEST

Colonel Simmons is running a secret operation to create human Jaffa warriors to fight the Goa'uld. When Major Carter, Teal'c and Dr Janet Frasier stumble across the operation at an off-world training centre, they are abducted and whisked away. It's left to Colonel Jack O'Neill and Dr. Daniel Jackson to mount a rescue operation

STARGATE SG-1: P.O.W.

SG-1 leads the USAF effort to establish alliances with other races and find new technologies to be used against the ever present threat of the Goa'uld. Posing as the mythological gods, these parasitic creatures subjugate the races of the universe under their self-serving banners, destroying those who would stand against them. Jack has been captured by the Goa'uld and his very memories may be used against the SGC in an all out alien invasion.

STARGATE SG-1: ALLIANCES

After the disastrous mission to Uronda in the season four episode "The Other Side", tensions within SG-1 reach breaking point. When Colonel Jack O 'Neill and Dr Daniel Jackson are captured, during a mission to recruit informants among Goa'uld slaves, the conflict that began on Uronda threatens their only hope of escape

STARGATE SG-1: THE COST OF HONOR

Paying the price? In the action-packed sequel to A Matter of Honor, SG-1 embark on a desperate mission to save SG-10 from the edge of a black hole. But the price of heroism may be more than they can pay? Returning to Stargate Command, Colonel Jack O'Neill and his team find more has changed in their absence than they had expected. With the fate of Colonel O'Neill and Major Samantha Carter unknown, and the very survival of the SGC threatened, Dr. Daniel Jackson and Teal'c mount a rescue mission to free their team-mates and reclaim the SGC.

STARGATE SG-1: A MATTER OF HONOR

The team visit an advanced alien planet which may hold the technology to help them rescue some lost team-mates

STARGATE SG-1: THE PRICE YOU PAY

Colonel Jack O'Neill and his SG-1 team find themselves stranded on a primitive world where the inhabitants pay homage to the Goa'uld by providing their best specimens as host bodies for their young

STARGATE SG-1: SACRIFICE MOON

The Goddess Hunts... Just four days after Major Kawalsky's death, Colonel Jack O'Neill must lead the newly commissioned SG-1 team on their first mission through the Stargate. Their destination is Chalcis, a peaceful society at the heart of the Helos Confederacy of planets. But Chalcis harbors a dark secret, one that pitches SG-1 into a world of bloody chaos, betrayal and madness.

STARGATE SG-1: SIREN SONG

Bounty-hunter, Aris Boch, once more has his sights on SG-1. But this time Boch isn't interested in trading them for cash. He needs the unique talents of Dr. Daniel Jackson - and he'll do anything to get them.

STARGATE SG-1: TRIAL BY FIRE

On a hidden world... Tyros - an ancient society teetering on the brink of war. A pious people, the Tyreans are devoted to the Canaanite deity, Meleq. When their spiritual leader is savagely murdered during a mission of peace, they beg SG 1 for help against their sworn enemies, the Phrygians. Initially reluctant to get involved, the team have no choice when Colonel Jack O'Neill is abducted. O'Neill soon dis--covers his only hope of escape is to join the ruthless Phrygians - if he can survive their barbaric initiation rite. As Dr Daniel Jackson, Major Samantha Carter and Teal'c race to his rescue, they find themselves embroiled in a war of shifting allegiances, where truth has many shades and nothing is as it seems. And, unbeknownst to them all, an old enemy is hiding in the shadows.

STARGATE SG-1: CITY OF THE GODS

When a Crystal Skull is discovered beneath the Pyramid of the Sun in Mexico, it ignites a cataclysmic chain of events that maroons SG-1 on the dying world of Xalotcan, a brutal society, steeped in death and sacrifice, where the bloody gods of the Aztecs demand tribute from a fearful and superstitious population

And, for STARGATE ATLANTIS, the following are available ...

 

STARGATE ATLANTIS: HOMECOMING

The first of a six book series set after the end of Stargate Atlantis' final season, "Homecoming" sees Atlantis return to the Pegasus Galaxy. But the situation in Pegasus has changed. The Wraith are on the verge of unification under the new and powerful Queen Death.

STARGATE ATLANTIS: THE LOST

Book 2 in the Legacy series

STARGATE ATLANTIS: HUNT AND RUN

Ronon Dex is a mystery. His past is a closed book and he likes it that way. But when the Atlantis team trigger a trap that leaves them stranded on a hostile world, only Ronon's past can save them. As the gripping tale unfolds, we return to Ronon's earliest days as a Runner and meet the charismatic leader who transformed him into a hunter of Wraith.

STARGATE ATLANTIS: NIGHTFALL

Deception and lies abound on the planet of Heruun, protected from the Wraith for generations by the mysterious 'Aegis'. But the 'Aegis' is something no one can imagine and with a Hive ship poised to attack, there is much more at stake than the fate of one planet. For the 'Ageis' conceals a threat so dangerous that Colonel Sheppard and his team must risk everything to eliminate it from the Pegasus galaxy...

STARGATE ATLANTIS: BRIMSTONE

The Stargate Atlantis team discover a city on a moon that's about to plunge into its own sun. But the city which looked as if it had been abandoned turns out to be inhabited by descendants of the Ancients who have fallen into decadence and debauchery. Faced with a dissolute society disinterested in their own fate and unable to escape, the team must fight their way free before being plunged into a fiery death.

STARGATE ATLANTIS: DEAD END

Trapped on a planet being swallowed by a killing ice age, Colonel Sheppard and his team are rescued by the Forgotten - a race abandoned by those who once protected them, and condemmed to watch their world die. But when Teyla is abducted by the mysterious 'Banshees', Sheppard and his team risk losing their only chance of getting home in a desperate bid to save Teyla and to lead the Forgotten to a land remembered only in legend.

 

STARGATE ATLANTIS: ANGELUS

When Colonel Ellis encounters an Ancient on the borders of Asuran space, the Atlantis team think their luck has changed. Charming and likable, Angelus connects with each team member in a unique way - more than that, he offers them a weapon that could put an end to their war with both the Wraith and the Asurans. But all is not what it seems, and even Angelus does not know the truth about his identity...

STARGATE ATLANTIS: PERCHANCE TO DREAM

 

STARGATE ATLANTIS: MIRROR MIRROR

When an Ancient prodigy gives the Atlantis expedition Charybdis - a device capable of eliminating the Wraith - it's an offer they can't refuse. But the experiment fails disastrously, threatening to unravel the fabric of the Pegasus Galaxy - and the entire universe beyond. Doctor Weir's team find themselves trapped and alone in very different versions of Atlantis, each fighting for their lives and their sanity in a galaxy falling apart at the seams.

STARGATE ATLANTIS: CASUALTIES OF WAR

Burden of command...It's a dark time for Atlantis. Following the first Asuran clashes, Colonel Sheppard is buckling under the strain of command. When his team discovers Ancient technology which can defeat the Asuran menace, he is determined that Atlantis must possess it - at all costs.

STARGATE ATLANTIS: BLOOD TIES

When a series of gruesome murders are uncovered around the world, the trail leads back to the SGC - and far beyond...Recalled to Stargate Command, Dr. Elizabeth Weir, Colonel John Shepard, and Dr. Rodney McKay are shown shocking video footage - a Wraith attack, taking place on Earth. Together, they follow the murderers' trail from Colorado Springs to the war-torn streets of Iraq, and there, uncover a terrifying truth...

STARGATE ATLANTIS: ENTANGLEMENT

When Dr. Rodney McKay unlocks an Ancient mystery on a distant moon, he discovers a terrifying threat to the Pegasus galaxy. Determined to disable the device before it's discovered by the Wraith, Colonel John Sheppard and his team navigate the treacherous ruins of an Ancient outpost. But attempts to destroy the technology are complicated.

STARGATE ATLANTIS: EXOGENESIS

When Dr. Carson Beckett disturbs the rest of two long-dead Ancients, he unleashes devastating consequences of global proportions. With the very existence of Lantea at risk, Colonel John Sheppard leads his team on a desperate search for the long lost Ancient device that could save Atlantis.

STARGATE ATLANTIS: HALCYON

The Atlantis team gates to a new world in search of a ZPM power module. What they find is a militaristic society where violence is glorified and life is cheap. When one of the team goes missing, the rest of them must enter the fray and rescue their missing team mate before a worse horror is unleashed on the planet

STARGATE ATLANTIS: THE CHOSEN

The Stargate Atlantis team encounter a society where high priests of the local cult are able to protect the society from attacks by the Wraith using technology left behind by the Ancients. However, the genetic ability to use these weapons has faded over successive generations, leaving the people increasingly vulnerable to attack. With the Wraith growing ever bolder, the team must balance the need to protect the people against the Wraith and to free them from the dominance of their high priests

STARGATE ATLANTIS: RELIQUARY

While exploring the unused sections of the Ancient city of Atlantis, Major John Sheppard and Dr. Rodney McKay stumble on a recording device that contains a new Stargate address. The address leads them to a world with a mysterious ruined city that may be part of an Ancient repository, or it may just be yet another trap for the unwary

STARGATE ATLANTIS: RISING

Presents the novelization of the pilot of the hit sci-fi adventure TV show, "Stargate Atlantis"

And finally, there re books available for STARGATE UNIVERSE ...

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STARGATE UNIVERSE: CALENDAR 2011

 

STARGATE UNIVERSE: AIR

Destiny awaits - Without food, supplies, or a way home, Colonel Everett Young finds himself in charge of a mission that has gone wrong before it has even begun. Stranded and alone on the far side of the universe, the mismatched team of scientists, technicians, and military personnel have only one objective: staying alive. As personalities clash and desperation takes hold, salvation lies in the hands of Dr. Nicholas Rush, the man responsible for their plight.