The very familiar main characters for both Stargate SG-1 and Stargate Atlantis are given below:
Click on the picture for a larger version ...
As the Commanding Officer of the
Stargate Command (SGC) he has authority over all SG teams. His mission
statement is to analyze the threat potential of alien races defend Earth
from possible hostile invasion and to analyze and recover technologies for
study and further development.
The replacement of George Hammond. We were never really all that imprssed with this guy
As the commanding officer of SG-1,
Jack O'Neill has frequently defended Earth from hostile invasion and found
time to explore new worlds and return new technologies to Earth. Jack had a
tragedy in his life when he lost his son Charlie in a accidentally shooting
incident with O'Neill's own gun. Jack is a very funny character who plays
off well against the serious Teal'c and Daniel Jackson.
Lt Col Mitchell is the new commanding officer after Jack O'Neal was promoted. Cameron put SG-1 back together and proved to be an effective commanding officer.
Dr. Jackson joined the SG-1 team on
a voluntary basis to study the cultures of other planets. He holds a Ph.D.
in Anthropology as well as a Ph.D. in Linguistics. He is an expert in
ancient cultures and languages in addition to current ones; he speaks over
20 languages including ancient Egyptian. His humanistic, liberal approach is
often in conflict with O'Neill's militaristic approach.
Samantha Carter mission statement
is to ascertain possible hostile threats, to continue analysis of Stargate
technology, and to analyze and return materials, technologies and knowledge
for further development. She in an astrophysics genius, holding a
Ph.D. in Quantum Mechanics and is a plasma/particle physics expert. She is
also an expert on gate technology, having read every bit of information
known to exist and has studied the permutations of the gate symbols at
VALA MAL DORAN
A former Goa'uld and thief, Vala becomes a member of SG-1 and plays a key role with the Ori war.
Teal'c is a member of the alien race known
as the Jaffa. Similar to humans in overall appearance, Jaffas have an
marsupial pouch in the abdomen to nurse infant parasitic bugs, Goa'uld
larva. There is a strong symbiotic relationship between them as the Jaffa is
guaranteed powerful healing abilities and immunity to myriad diseases
including all viral or bacterial infections for as long as he carries the
symbiote. For this reason, Jaffa live to be very old. Teal'c, although he
looks much younger, is actually over 90 years old. After a seven year
gestation period, the mature Goa'uld parasite seeks out a new host, (usually
human). His main reason for joining SG-1 was to try to set straight the
misdeeds of his past and to win freedom for his people from the Goa'uld.
Dr. Fraiser is a military doctor.
General Hammond hand picked her to work in the SGC because of her expertise
in exotic diseases. Dr. Fraiser's skill and compassion enable her to face
the most peculiar cases brought to her by SG-1 and all the other SG teams.
Though the same species as the Goa'uld, the Tok'ra
are a resistance movement who live in voluntary symbiosis with their human
hosts -- and thus refuse to be called "Goa'uld" because of their
philosophical differences. More than 2,000 years ago a Goa'uld queen, Egeria,
realized what true evil the species was and made a decision to turn against
the System Lords. All her offspring have genetically
inherited the same ideals, and the Tok'ra movement was born.
Earth's most powerful ally. The
Asgard have assumed the personae of Norse gods.
Physiologically, the Asgard average about one meter in height, with grayish
skin tones, small, skinny limbs, large heads and black eyes.
Despite the Asgard's small physical stature, their size is no comparison to
their intellect. They have successfully developed a multitude of advanced
technologies that dwarf those of the Goa'uld, including faster-than-light
travel that can launch an Asgard vessel from one galaxy to another in
minutes. For all of the Asgard's technologies and intellectual capabilities
they have been forced
into a deadlock with the battle with an artificial species in their galaxy:
One of the most advanced races of transplanted
humans encountered by the S.G.C., the Tollan are stubborn to the point of
arrogance, and believe any species with lesser technology than theirs is
"inferior." Their highest law forbids them from sharing any of their
technology with a less-advanced species.
Aside from their arrogance, the Tollan are a peaceful people who believe in an almost xenophobic
lifestyle when it comes to other species.
Recently the Tollan suffered a major defeat at the hands of the Goa'uld
Anubis who wiped out the Tollan's capital city from orbit.
The Tollan evacuated their planet in ships, but many were shot down. It is
unknown if any survived the attack.
were once a race of advanced humans who were the original architects of the
Stargate network. According to the Asgard, they moved on from our part of
space long ago. In fact, the Ancients learned to ascend to a higher plane of
existence when a great plague swept across the galaxy. Many died out, but
those who learned to ascend shed their corporeal form. The Ancients seeded
human life on many hundreds of worlds, as they had once done in our galaxy.
They lived there for millions of years -- but then they came upon a planet
where a powerful enemy slept. The Ancients have ascended into an omni-present, ethereal beings who feel
they must remove themselves from interaction with all cultures beneath their
non-corporeal plane. To merely interact with an individual beneath is
breaking their law. Assisting a lower being in discovering ascension is
punished by banishment. Meddling in circumstances that change the direction
of a civilization is by far the most dire offence.
Though the Ancients are not physically present, their actions have visibly
altered the efforts of SG-1, among others. The Atlantis expedition is living
in the Ancients' advanced city. Despite the fact that they are
non-corporeal, they are still a powerful force to be reckoned with.
Though they appear to be primitive forest-dwellers,
the pacifist, nature-loving Nox are one of the galaxy's oldest and most
advanced races. Capable of living hundreds of Earth years, the Nox believe
they are symbiotically linked with nature and treasure the world in which
Physically, Nox are very similar to humans, though their hair is elaborately
different. Both hair and clothing reflect their forest surroundings.
Nox stick to a strong code of ethics, believing everything and everyone is
sacred. They refuse to take part in any plot to do harm to another if they
may be directly responsible. They will not even fight to defend themselves.
Now, for STARGATE ATLANTIS. Click on the picture for a larger version ...
Former leader of the Atlantis
expedition. Her greatest strengths are within brokering peace and being a
voice of reason. She worked for the U.S. government as a high level
international negotiator before being offered command of the SGC (before
leaving for the Pegasus galaxy). She became a replicator and aided their end.
A gifted military pilot, Sheppard
once defied a direct order and flew his helicopter to rescue two Rangers
trapped behind enemy lines. He is also a closet mathematical genius. He has
a wry sense of humour and likes to pretend he's not as smart as he really
Once an elite soldier, he saw his planet destroyed by the Wraith. He was captured and became an effective runner. The tracking device was removed by Carson Beckett and he became a member of the team.
Dr. McKay had been studying the
Stargate Program out of Area 51 for over a year and was considered to be the
world's foremost Stargate expert (although Samantha must be in the running
for that title). He can be very difficult to get along with and
although a genius is a fumbling wreck when confronted by an attractive girl.
Teyla is a native of a
post-apocalyptic alien world, where she lost most of her family to the
Wraith. Despite her youth, she has become a leader to her people. She proves
herself to be a surprisingly scrappy fighter and an invaluable source of
knowledge about the people and worlds the team visit.
The replacement of Carson Beckett as chief medical officer. Very pretty and develops an interesting relationship with Rodney McKay.
The team's medical doctor, Beckett
is a Scottish man with a witty sense of humour. Beckett must become an
expert in exobiology when he joins the expedition to the Pegasus galaxy and
he learns early on that he possesses the rare gene that allows him to use
the Ancients' technology. Dr Beckett died on series 3 and was replaced by Dr Keller (whom we'll add once we've got a decent picture of her).